EasyRoads3D V3 Manual
 

 

EREditor


 

Functions

 

static public ERRoad GetSelectedRoad()

Returns the currently selected road object in the scene

 

static public ERConnection GetSelectedConnection()

Returns the currently selected connection object in the scene

 

static public void BakeSplatmap()

Bakes a map of all the road objects in the scene

 

static public void Refresh(ERRoadNetwork roadNetwork)

Rebuilds the full road network object