EasyRoads3D V3 Manual
 

 

EasyRoads3D Scripting API [Pro]


 

OVERVIEW

This section covers the EasyRoads3D scripting API for coding your road network in the Unity editor or at runtime.

The EasyRoads3D Pro package includes 2 demo scene:

- scene runtime - new road network

a new road network object is created, afterwards an object follows the created road object

- scene runtime - existing road network

In this scene a road network object already exists, the script example shows how to reference the already existing road objects and how to create intersections.

 

Classes